@startuml
sprite $solar_eclipse [48x48/16] {
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}


!define WEATHER_SOLAR_ECLIPSE(_alias) ENTITY(rectangle,black,solar_eclipse,_alias,WEATHER SOLAR_ECLIPSE)
!define WEATHER_SOLAR_ECLIPSE(_alias, _label) ENTITY(rectangle,black,solar_eclipse,_label, _alias,WEATHER SOLAR_ECLIPSE)
!define WEATHER_SOLAR_ECLIPSE(_alias, _label, _shape) ENTITY(_shape,black,solar_eclipse,_label, _alias,WEATHER SOLAR_ECLIPSE)
!define WEATHER_SOLAR_ECLIPSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,solar_eclipse,_label, _alias,WEATHER SOLAR_ECLIPSE)
skinparam folderBackgroundColor<<WEATHER SOLAR_ECLIPSE>> White
@enduml